

Shader error in 'Hidden/Amplify Motion/MotionBlur': Program 'frag_sm3', error X8000: D3D11 Internal Compiler Error: Invalid Bytecode: Incompatible min precision type for operand #1 of opcode #52 (counts are 1-based). Shader error in 'Hidden/Amplify Motion/MotionBlur': Program 'frag_sm2', error X8000: D3D11 Internal Compiler Error: Invalid Bytecode: Incompatible min precision type for operand #1 of opcode #44 (counts are 1-based).

Shader error in 'Hidden/Amplify Motion/MotionBlur': Program 'frag_mobile', error X8000: D3D11 Internal Compiler Error: Invalid Bytecode: Incompatible min precision type for operand #1 of opcode #35 (counts are 1-based).
